AI Insights · Timothy · April 2024
Top 5 3D Cartoon Games in the Netherlands - Q1 2024
A detailed look at the performance of the top 5 3D cartoon games on a unified platform in the Netherlands during Q1 2024, including download, revenue, and active user trends.
In the first quarter of 2024, the top 5 3D cartoon games in the Netherlands showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.
Brawl Stars from Supercell saw a significant increase in weekly revenue, starting the quarter at around $142K and peaking at approximately $315K by the end of March. Weekly downloads showed a steady upward trend, rising from 14.4K in early January to over 50K in the last week of March. Active users also increased consistently, starting at 400K and reaching 821K by the end of the quarter.
Gardenscapes by Playrix maintained a relatively stable revenue throughout the quarter, hovering around $130K to $140K per week. Downloads, however, experienced a decline, starting at 7K in early January and dropping to around 2.8K by the end of March. Active users also saw a decline, from 112K to 90K over the quarter.
MONOPOLY GO! from Scopely, Inc. had a fluctuating weekly revenue, starting at $98K and peaking at $133K in late January. Downloads saw a downward trend, beginning at 19.8K and falling to about 8K by the quarter's end. Active users remained relatively stable, fluctuating around 64K to 74K throughout the quarter.
Whiteout Survival by Century Games Pte. Ltd. exhibited moderate revenue growth, peaking at $119K in late January and ending the quarter at $111K. Downloads, however, showed a downward trend, starting at 10.9K and decreasing to 5.4K by the end of March. Active users remained fairly stable, fluctuating around 34K to 37K.
Pokémon GO from Niantic, Inc. had a notable revenue spike in mid-February, reaching $227K, but generally maintained a range between $58K to $107K for the rest of the quarter. Downloads fluctuated, peaking at 5.2K in mid-February and settling around 4.2K by the end of March. Active users showed a slight increase, starting at 326K and ending at 331K.
For more detailed insights and data, visit Sensor Tower.